Скачать PCS-PinBall 1.1 - Classic Pinball Game

18.03.1996
Скачать файл (1,30 Мб)




EXTENSIONS:
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*.1,2,3,4 -> the different Graphics for Plane 1-4
*.GFX     -> Planes 1-4 copied together ( in this order: *.1 *.2 *.3 *.4)
*.MSK     -> special Masks , e.g. for the Pinballarms
xxxx.TAB  -> graphic of a table
xxxx.GRO  -> Maske of a table
xxxx.COL  -> palette
xxxx.MPA  -> mini-Palette (color r,g,b)
*.SND     -> soundfile

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 GENERAL MASK COLORS
------------------------------------------------------------------------------
  0 -> nothing, ball passes them
255 -> color of the main frame, (look at the bitmaps!)
1   -> color of the pinballarms
2-4 -> bumpercolor

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 Colors for the first table: ICE
------------------------------------------------------------------------------
0-13 -> Lights like ASMspecial...
16-21,25 -> the colors will be ignored and manipulatetd!
	    Colors 17-20,25 are reserved for the Ball
30 -> Background of the pinballarms and the table. Will be filled up
      with a light-brown plasma; the background of the arms will then
      have color 30 and 234
31-33 -> the other arm-colors
129,130 -> colors for the LED (led_color_1 & 2)
217-225 -> Extra-Bumper
226-234 -> table ackground
240-248 -> 3 Bumper
235-255 -> the ball will not be over this colors!
All other colors are free choseable.

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 Colors for the second table: SPACE-RAT
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1-89    -> Foreground, Ball ,flys' over it
90-119  -> Lights
150-157 -> Background, Ball ,flys' under it
200-203 -> RailRoadLines
210-212 -> RailRoadLines lying over the ball
Lights:
90,91,92 -> R, A, T
93,94,95 -> 5K, 3K, 1K (left  top)
96       -> 3 Bumper (left)
97       -> 3 Bumper (right)
98       -> 4 Bumper (near to the box)
99,100,101              -> Arrows 2x, 4x, 6x
102,103,104             -> Array 500, 1000, 1500
105,106,107,108         -> Array 10.000, 20.000, 30.000, XTRABALL
109,110,111,112,113,114 -> P, H, A, S, E, R
115                     -> RL (Relaunch, bottom left and right)
116,117,118,119         -> 4 arrows in the box (LO, RO, RU, LU)

And, if you dislike then yellow-green Background: 84,85,86,87 :-))

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 At least needed configuration:
------------------------------------------------------------------------------
		286/16 with 595KB free memory
		VGA with at least 256KB
		Sound Blaster or compatible (optional)
		CD-ROM (optional)

PCS-Pinball was testet on the following machines:

Configuration:  i486DX 33 / 8 MB
		Trident TVGA 9000 512KB
		Sound Blaster Pro
		Sony COR 334 CD-ROM (double Speed)
		MSCDEX 2.21 / SLCD 1.71a Device Driver

		i386Dx 40Mhz / 8 MB
		ET4000 1 MB
		Trust Soundexpert Deluxe II
		SCSI Mitsumi CD-ROM (double Speed)
		MSCDEX 2.23

		a386SX 33 / 4 MB
		OAK Super-VGA OTI-067 512KB
		Sound Blaster 2.0
		Mitsumi LU005S CD-ROM (single Speed)
		MSCDEX 2.23 / MTMCDAE 02.10 Device Driver

		a286 16 / 1 MB
		OAK VGA-80 256KB

		a386DX25 / 4MB
		ET3000 512KB
		Soundblaster 16 ASP
		Mitsumi FX001D (double speed)
		MSCDEX 2.23 / MTMCDAE 02.10 Device Driver

		Also runs on 99.999% of all 486er, Pentiums (TM),
		Graphiccards, CD-ROM-Drives and Soundcards.

If PCS-PINBALL is not running correctly, please try to eliminate the error
with these hints:

Problem: PCS-PINBALL hangs up, after starting.
Answer : Try to get at least 595 KB of free RAM!
	 To achive this, remove any TSR and device drivers.
	 Maybe, some memory resistend programms are not compatible with
	 PCS-PINBALL.

Problem: CD-Sound is not functioning correctly.
Answer : Get a newer MSCDEX Driver. Preferly 2.32 or greater.

Problem: The Sound in the game is not correct or the game hangs up.
Answer : Your soundcard is not 100% compatible to SoundBlaster cards.
	 Turn off sound in menu.

Problem: If HIGHRESOLUTION is on, the game is not working correctly.
Answer : Turn off the HIGHRESOLUTION or buy a better VGA board.

Problem: If OVERSCAN is on, the DOT-MATRIX not fully visible on screen.
Answer : Fix the problem by fiddling around with the "V-SIZE" at your screen.