Каталог программ OpenSource


JDay - Julian and Gregorian Calendar Programs

Три программы для вычисления даты по Грегорианскому или Юлианскому календарю.
Calendar - determines the Gregorian calendar date and Universal Time by the given decimal Julian Day number (JD).
JDay2 - determines the Julian Day number (JD) and day fraction by the given Julian or Gregorian calendar date and the Universal Time.
ModJDay - determines the Modified Julian Day number (MJD) and day fraction by the given Julian or Gregorian calendar date and the Universal Time.

Jump Tracer

Инструмент для анализа ветвлений (переходов) в исполняемой программе. Облегчает процесс взлома различных проверок.
this can be used to remove copy protection (this version of Jump Tracer uses only some simple methods to fool anti-debugging code, so it may not always work properly). To do it you need to trace the program to crack at least twice - the first time with the required keydisk, plug in LPT port, entering the correct password, etc.; and the second time without the key.

Kolumnz Game in Text-Mode

Very-very old (1992) pascal program

Kolumnz in EGA/VGA graphics for TP5.0

Игра KOLUMNZ в графическом режиме

Krush Stuff #002 - SVGA Techniques For Turbo Pascal

Learn the graphics with Krush! Krush 95 Package 002 for TP contains simple vector cubes with full sources

Krush Stuff #1 - SVGA Techniques Under Turbo Pascal

Krush Present Coding Stuff #1. Let's try to learn SVGA Techniques Under Turbo Pas

Krush Stuff #10 - SVGA Techniques Under Turbo Pascal

Let's try to learn SVGA Techniques Under Turbo Pas. Krush Present Coding Stuff #10. TP sources for moving bitmaps, drawing lines and circles and making units. (4 beginners).

Krush Stuff #15 - SVGA Techniques Under Turbo Pascal

Let's try to learn SVGA Techniques Under Turbo Pas. Krush Present Coding Stuff #15. TP sources for the Mandelbrot fractal. Different screen modes. (for beginners)

Krush Stuff #2 - SVGA Techniques Under Turbo Pascal

Krush Present Coding Stuff #2. Let's try to learn SVGA Techniques Under Turbo Pas

Krush Stuff #3 - SVGA Techniques Under Turbo Pascal

Krush Present Coding Stuff #3 (Blob Movements). Let's try to learn SVGA Techniques Under Turbo Pas